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#ifndef _x11_h
#define _x11_h

#include <stdio.h>

#include "Xstuff.h"

/* These colours will be mapped to black on a monochrome screen */
extern unsigned long BLACK, BLUE, GREEN, CYAN, RED, BROWN, GREY, DARKGREY;

/* These colours will be mapped to white on a monochrome screen */
extern unsigned long LIGHTBLUE, LIGHTGREY, LIGHTGREEN, LIGHTCYAN, LIGHTRED, VIOLET, YELLOW, WHITE;

#define CBARGS (struct t_x11 * x11, XEvent * event, Window w, void* data)
/* Callback function. Return false to continue, true to exit */

typedef struct t_x11
{
    Display*        disp;
    XFontStruct*    font;
    GC              gc;
    Window          root;
    char*           dispname;
    FILE*           console;
    int             screen, depth;
    Colormap        cmap;
    unsigned long   fg, bg;
    char*           title;
    struct t_wlist* wlist;
    void (*GetNamedColor)(struct t_x11* x11, const char* name, unsigned long* col);
    void (*MainLoop)(struct t_x11* x11);
    void (*RegisterCallback)(struct t_x11* x11, Window w, Window Parent, bool cb CBARGS, void* data);
    void (*UnRegisterCallback)(struct t_x11* x11, Window w);
    void (*SetInputMask)(struct t_x11* x11, Window w, unsigned long mask);
    unsigned long (*GetInputMask)(struct t_x11* x11, Window w);
    void (*CleanUp)(struct t_x11* x11);
    void (*Flush)(struct t_x11* x11);
} t_x11;

typedef bool CallBack CBARGS;

typedef struct t_wlist
{
    Window          w;      /* The window itself			*/
    Window          Parent; /* It's parent window			*/
    CallBack*       cb;     /* Call back function			*/
    unsigned long   mask;   /* Input mask				*/
    void*           data;   /* User data struct			*/
    struct t_wlist* next;
} t_wlist;

t_x11* GetX11(int* argc, char* argv[]);
/* x11 is a struct / function-set that manages a number of windows.
 * more or (presumably) less like Xt does, but since x11 uses only
 * Xlib calls, it is *PORTABLE* software.
 *
 * The x11 struct is in principle Object Oriented, in that the functions
 * are member of the struct. This makes the software a little more
 * managable. Because of portability I decided not to use C++, even
 * though it would be much nicer to work with in the X-Bizz.
 *
 * Here's the description of how to use the x11 struct
 * 1. Call the GetX11 routine, with the argc and argv from your main.
 *    This will sort out the X-arguments on the command line and remove
 *    them from the command line. When the routine returns, only the
 *    application specific arguments should be left. Thi opens the
 *    display, selects a font, creates a Graphics Context and also sets
 *    the colours listed above in the global variables.
 * 2. Call x11->RegisterCallback for each window you want to have
 *    managed by x11. You have to create a Callback routine for your
 *    application that handles *ONE* event at a time. The idea is that
 *    each window has it's own Callback which is not polluted by code
 *    for other windows, but it is of course entirely possible to have
 *    one Callback routine for a number of windows (eg. when you need
 *    to know something about your children).
 * 3. Call x11->SetInputMask. This comes in place of the normal
 *    XSelectInput, because it enables x11 to manually decide which
 *    events are passed to the windows. With the x11->GetInputMask,
 *    x11->SetInputMask combination, a child window can temporarily
 *    disable mouse and keyboard input for it's parent, while allowing
 *    redraw events to pass through for instance. Hereby a simple way
 *    for creating application modal child windows is implemented.
 * 4. Call x11->MainLoop. This will call every callback function as
 *    appropriate. When a window receives a message, that makes it decide
 *    to terminate it should call x11->UnRegisterCallback, in order to
 *    tell the x11 Manager that it does not want to receive any more
 *    events. It is up to the window to destroy itself. The MainLoop
 *    routine exits when there are no more windows to manage, i.e. when
 *    all routines have called UnRegisterCallback, OR when one Callback
 *    routine returns non-zero (true).
 * 5. Call x11->CleanUp. This closes the display, and frees all
 *    memory allocated by x11 before.
 */

extern void GetNamedColor(t_x11* x11, const char* name, unsigned long* col);

#endif /* _x11_h */
